Update v1.05


Hi everyone! I finally decided to cut this update off, mainly because I feel like these things should have been included in the initial launch. There's not a lot of new features, but there's a lot of bug fixes and various polish. I DID add a few music tracks that I have been working on, but they are by no means final. Some of them are bad, and I only added 2 + a stage introduction one that's not that great.


I am working on this game in all of my free time; the only thing holding me back is school and applying for scholarships. Just know that I would absolutely LOVE to add online matchmaking and multiplayer to this game. No promises since I have ZERO experience developing an online game.

Anyways, enough yapping. Here's an approximation of all the changes:

Features:

  • Prototype menu music
  • Prototype game music
  • Prototype stage intro music
  • Prototype store music
  • Much improved game score UI
  • Support for different tiles having different movement speeds and such
  • Wall sliding
  • Missile special now has two modes before and after releasing the special button so you can aim it.
  • Overhauled the tutorial
  • Added different bullet graphics for each bullet size (large, medium, small, shell)

Accessibility:

  • Controller connect/disconnect notifications
  • Detected controller display in the connecting screen
  • An option for ending the game early
  • Changed to where players always take the color and outline color of their team
  • Added gear keybinds indicator into lobby

Polish:

  • Added the ability to hold the "A" button on your controller to speed up the end game screen
  • Improved some of the special icon graphics
  • Going through tubes should feel better (but also a bit more broken when rotating the player)
  • Bullets no longer hit the spring
  • Tweaked the spring
  • Added names to the mouths and eyes
  • Implemented debug mode
  • Colored the account choices depending on what player number is choosing
  • Made camera stay centered in lobby
  • Animated shopkeepers a bit
  • Added names to eyes and mouths
  • Added rotation to the target spawner in tutorial
  • New splash screen
  • Player name text now slightly scales with camera size
  • Fixed where tutorial explodable wall wasn't breaking on explosion

Fixes:

  • Fixed SO many frame-rate dependent behavioral issues
  • Fixed default eyes blinking animation
  • Fixed incorrectly applying gun recoil in the y direction
  • Fixed friendly colliders bug in casual player controller
  • Fixed missile trail being slightly too big
  • Fixed where spring would get stuck in ground when using spin special on top
  • Fixed where you could get stuck on platforms with part of you hanging below them, unable to jump
  • Fixed where you can jump off of the lobby interactable
  • Hopefully fixed where your settings would seemingly randomly reset to their default struct data values

Files

Paper Towel Royale v1.05.zip 70 MB
98 days ago

Get Paper Towel Royale

Buy Now$3.99 USD or more

Leave a comment

Log in with itch.io to leave a comment.