Paper Towel Royale
A downloadable game for Windows
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2-8 player couch co-op PVP
Roadmap:
- Release v0.85
- Game End Condition Choosing
- For example: how many target kills for the game to be over
- New Bubble Special
- Display money (make each dollar worth much more)
- Shop to spend money in (all cosmetics)
- Improve Progression
- Exp bonus for certain medals (show +1000 exp rising text when the medal is shown)
- Make tutorial winnable
- Settings
- New Game Mode
- 5 Stages Per Mode
- Gameplay music
- Lobby music
- Menu music
- Game End Screen music
- Trailer
- Steam Achievements
- Update Steam Cover Art
- Game Modifier Choosing
- Release on Steam and Itch.io on February 10
Updated | 14 days ago |
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Coatline |
Genre | Shooter, Action, Platformer |
Made with | Unity |
Tags | 2D, couch, Indie, Local Co-Op, Pixel Art, PvP, Team-Based, Twin Stick Shooter |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any) |
Accessibility | Configurable controls |
Multiplayer | Local multiplayer |
Player count | 2 - 8 |
Download
Download NowName your own price
Click download now to get access to the following files:
Paper Towel Royale v0.85.zip 39 MB
*OLD* Paper Towel Royale v0.771.zip 38 MB
Development log
- v0.85 - Major Changes18 days ago
- v0.771 Fixes60 days ago
- v0.77 QOL & Polish Update60 days ago
- v0.76 Hotfix62 days ago
- Fixes + Some Shop QOL69 days ago
- v0.76 New Background, Stage, and Polish71 days ago
- v0.75 - Lots of QOL + Controller Rumble74 days ago
- v0.65 The Town Update + Steam Roadmap!81 days ago
Comments
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100/100
This game has a lot of potential, but it could definitely benefit from a few key improvements. First, there are no control settings or UI scale options, which can be frustrating for some players. I played with my friends for two hours, but after a while, the game became a bit repetitive due to the limited maps and modes. Introducing new modes like Capture the Flag or adding new tools—such as a building tool, a bomb gun, or unique weapons—could really elevate the experience.
Additionally, while the new update improves the UI, the lobby redesign feels lackluster, and there are still no skins or levels to unlock. Adding a progression system with unlockable skins, crates, or even a fun spin-the-wheel feature for coins, XP, or rare guns would make the game much more engaging.
One more thing: we discovered the purpose of the ladder on the map after about an hour of playing, which could have been better explained. Overall, though, the game is still enjoyable, and I’ll keep playing it. However, to keep the community engaged, more game modes like Capture the Flag and additional tools or features would be a fantastic addition.
I really appreciate this! I will certainly take all of this into account. Out of curiosity, how many total players did you play with? Also, by ladders, do you mean the tubes that you can slide through?
10/10 you really feel like a paper towel roll