Bug fixes!
Banana's Invasion » Devlog
May 2nd - 6th
- Fixed issue where player couldn't see the last 4 levels due to a NullReferenceException
- Fixed a bug where enemies could duplicate loose items
- AI now sees correctly
- Added press 'e' text
- Fixed where AI wouldn't shoot when an enemy was too close
- Game restarts correctly now
- Decreased enemy health substantially
- Increased player health substantially
- The reload bar now updates accordingly when picking up another weapon
- Fixed bug where player couldn't shoot when picking up another weapon on reload
- Dropped items now retain their properties such as bullets when dropped as intended
- Made press 'e' text be below the loose item.
Files
LD53.zip Play in browser
May 06, 2023
Banana's Invasion
Made in 48 hours
Status | Prototype |
Author | Coatline |
Genre | Action, Adventure |
Tags | 2D, Ludum Dare 53, Pixel Art, Procedural Generation, Roguelike, Top down shooter |
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